Journal Papers

Brain-computer interface for the communication of acute patients: a feasibility study and a randomized controlled trial comparing performance with healthy participants and a traditional assistive device

Mayaud, L., Cabanilles, S., Van Langhenhove, A., Congedo, M., Barachant, A., Pouplin, S., Filipe, S., Pétégnief, L., Rochecouste, O., Azabou, E. and Hugeron, C.
Brain-Computer Interfaces, Vol. 3-4, pp. 197-215, 2016

This study presents the outcome of the 5-year-long French national project aiming at the development and evaluation of an effective brain-computer interface (BCI) prototype for the communication...

Conference Papers

Brain Invaders 2 : an open source Plug & Play multi-user BCI videogame

Korczowski, L., Barachant A., Andreev A., Jutten C., Congedo M.
6th International Brain-Computer Interface Meeting (BCI Meeting 2016), 2016

In 2011 we proposed Brain Invaders , a BCI videogame inspired from the vintage game Space Invaders. The software was released open source and was compatible with OpenVIBE. The system...

BCI Signal Classification using a Riemannian-based kernel

Barachant, A., Bonnet, S., Congedo, M., Jutten, C.
20th European Symposium on Artificial Neural Networks, Computational Intelligence and Machine Learning (ESANN 2012), pp. 97-102, 2012

The use of spatial covariance matrix as feature is investigated for motor imagery EEG-based classification. A new kernel is derived by establishing a connection with the Riemannian...

A brain-switch using riemannian geometry

Barachant, A., Bonnet, S., Congedo, M., Jutten, C.
5th International Brain-Computer Interface Conference 2011 (BCI 2011), pp.64-67, 2011

This paper addresses the issue of asynchronous brain-switch. The detection of a specific brain pattern from the ongoing EEG activity is achieved by using the Riemannian geometry,...

Common spatial pattern revisited by riemannian geometry

Barachant, A., Bonnet, S., Congedo, M., Jutten, C.
IEEE International Workshop on Multimedia Signal Processing (MMSP), pp. 472-476, 2010

This paper presents a link between the well known Common Spatial Pattern (CSP) algorithm and Riemannian geometry in the context of Brain Computer Interface (BCI). It will...

Riemannian geometry applied to BCI classification

Barachant, A., Bonnet, S., Congedo, M., Jutten, C.
International Conference on Latent Variable Analysis and Signal Separation, pp. 629-636, 2010

In brain-computer interfaces based on motor imagery, covariance matrices are widely used through spatial filters computation and other signal processing methods. Covariance matrices lie in the space...

Book chapters

Recreational Applications of OpenViBE: Brain Invaders and Use-the-Force

Andreev A., Barachant, A., Lotte, F. Congedo, M.,
Brain-Computer Interfaces 2: Technology and Applications, chap. 14, John Wiley; Sons, pp.241-257, 2016

This chapter aims at providing the reader with two examples of open-source BCI-games that work with the OpenViBE platform. These two games are “Brain Invaders” and “Use-The-Force!” and are representative...


A Plug&Play P300 BCI Using Information Geometry

Barachant, A., Congedo M.
White paper - arXiv:1409.0107 - 2014

This paper presents a new classification methods for Event Related Potentials (ERP) based on an Information geometry framework. Through a new estimation of covariance matrices, this work extend the use...